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libGDX is a Java game development framework that provides a unified API for creating 2D and 3D games. It offers tools for graphics, audio, input, and file handling, allowing developers to build games that run on multiple platforms including desktop (Windows, macOS, Linux), Android, iOS, and web (HTML5).
This framework is designed for game developers of all experience levels, from hobbyists to professionals, who want to create cross-platform games using Java. It provides a robust set of features for rapid prototyping and full-scale game production, emphasizing performance and flexibility.
“The cross-platform Java game framework he created in 2009 (~25k stars). Powered Slay the Spire. Duke's Choice Award 2014.”· Mario Zechner
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